
RELATED: Valve Reveals 2019's Steam Awards Winners The company will launch a soundtrack sale event on January 20th to highlight the new capabilities.

A dedicated section on the app will allow players to play, browse and manage their music directly from the Steam library, and soundtracks bought on Steam can be configured to fit within a folder of the user's choice on their PC. With the new updates, however, fans will be able to own a soundtrack regardless of whether they have the associated game on Steam.

The previous system required players to own a game on Steam before being able to own the soundtrack, and most game soundtracks were tucked into the installation files rather than going into players' music libraries. Fans and creators alike have gotten by with using Steam's DLC distribution features for game soundtracks, but a new update to the app's developer tools will allow music to be bought and sold separately from games, as well as making them easier to listen to with new playback features.

Steam has been a fixture of PC gaming for well over a decade, and alongside its ubiquity as a sales platform for games, developers and publishers of all shapes and sizes have used it to sell soundtracks and additional media with their titles.
